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Crewman
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- Crewmen spawn aboard a spacecraft when an officer of the
ship offers to board crew. Crewmen occupy crew berths
aboard a spacecraft.
- Crewmen are subtracted from the citizen population of a
city when they are loaded onto a spacecraft.
- Crewmen are added to the citizen population of a city
when they are ordered to garrison a location in the city.
- Crewmen operate the control stations of a spacecraft.
Crewmen do not operate turrets.
- Crewmen gain rank as a result of accumulating experience
points. As rank increases, their skill increases.

Starman SN
 Petty Officer PO
 Chief Petty Officer CPO
 Master Chief Petty Officer MCPO
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Officer
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- Officers spawn aboard a spacecraft when an officer of the
ship offers to board crew. Crewmen occupy crew berths
aboard a spacecraft.
- Officers
are deployed by habitable planets. Each habitable planet only deploys
one officer at a time. A player in the chain of command of the planet,
whose empire has a city with an airport and a spacecraft factory on the
planet, may take a planet's officer. The planet cannot deploy another
officer until the first officer is killed.
- Officers are added to the citizen population of a city
when they are ordered to garrison a location in the city.
- Officers sit at the captain's chair of a spacecraft to
become the officer in command. Read How
to Command Spacecraft for more information.
- Officers gain rank as a result of accumulating experience
points. As rank increases, their skill increases.

Ensign ENS
 Lieutenant Junior Grade LTJG
 Lieutenant LT
 Commander CDR
 Captain CAPT
 Admiral ADM
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Passenger |
- Passengers spawn aboard a spacecraft when an officer of the
ship offers to board passengers. Passengers occupy stateroom berths
aboard a spacecraft.
- Crew members of
a spacecraft can select passengers to give them orders but passengers
may not accept all orders.
- Passengers appear aboard a vehicle when the driver offers
to board passengers. Passengers occupy seats in a vehicle.
- Passengers are subtracted from the citizen population of a
city when they are loaded onto a spacecraft or vehicle.
- Passengers are added to the citizen population of a city
when they are unloaded from a spacecraft or vehicle. An initial worker
population helps to jump-start cities.
- Passengers are added to the citizen population of a city
when they are ordered to garrison a location in the city.
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Troop
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- Troops spawn at defense bases when they are drafted.
Defense
bases draft troops at each city report cycle. A city must be loyal to
the
empire to draft troops from its population; an occupied city cannot
draft
troops from its population. Troops are subtracted from the citizen
population
when they are drafted.
- Troops are equipped with the best armor, weapons and
ammunition in the city's inventory when they are drafted.
- Troops are loaded aboard spacecraft when an officer of the
ship offers to board troops. Troops occupy troop berths aboard a
spacecraft.
- Crew members of a spacecraft can select troops to give them
orders.
- Troops can be assigned to squads for easy reselection.
- Troops guarding a base can be selected and given orders.
They
will join your ship's roster if there is an empty troop berth.
Otherwise they will ignore your order.
- Troops can be ordered to leave your ship's roster to
garrison
a base in a city. Troops will desert if ordered to garrison any
location
other than a base.
- Troops will desert if assigned to a spacecraft and their
ship
departs the orbit range of the planet.
- Troops will operate the turrets and weapon bays of
spacecraft.
They are automatically deployed to orbital stations by cities.
Spacecraft crew can order them to battle stations.
- Troops gain rank as a result of accumulating experience
points. As rank increases, their skill increases.

Private Pvt
 Corporal Cpl
 Sergeant Sgt
 Master Sergeant MSgt
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Worker
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- Workers spawn at buildings in a city to symbolize the
worker population that is present. One worker spawns at each building
that is employing one or more citizens.
- Workers cannot be selected and cannot be given orders.
- Workers are subtracted from the citizen population when
they are killed.
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